Image Effects

Image effects change the appearance of the whole effect and are applied after all particles are rendered. You can specify which image effects are used and in which order they are applied by opening the image effects dialog from the main menu via View > Image Effects.... Note that image effects are only applied when rendering the effect to sprite sheets, image sequences and videos and not when used with runtime plugins for game engines.

The following effects are supported:

Option
Description
Contrast & BrightnessChanges contrast and brightness.
Hue & SaturationChanges hue and saturation.
Gamma CorrectionApplies gamma correction.
Color CurvesModifies the colors by applying the user-defined color ramps.
ColorizeColorizes the effect with the selected hue.
Palette & DitheringConstrains colors to the specified palette. You can also specify how much dithering is applied.
PosterizeReduces the number of possible colors in each color channel to the specified amount.
GrayscaleConverts the animation to grayscale. The Weights parameter controls how much each color channel contributes.
InvertInverts the colors.
Alpha ThresholdDiscards parts of the effect that have an opacity below the specified threshold.
PixelateApplies pixelation to the effect. The parameter Pixel Size controls the amount of pixelation.
Horizontal BlurApplies horizontal gaussian blur. Use Radius and Sigma to change how much blur is applied. In order to produce an evenly blurred image, combine horizontal and vertical blur.
Vertical BlurApplies vertical gaussian blur. Use Radius and Sigma to change how much blur is applied. In order to produce an evenly blurred image, combine horizontal and vertical blur.
Motion BlurBlurs particles with high velocity. The Radius, Sigma and Strength parameters control how much blur is applied.
Bilateral FilterApplies bilateral filtering, which blurs the effect but preserves edges.
Kuwahara FilterApplies the Kuwahara filter, which smooths out the effect.
SharpenSharpens the animation. Use Radius and Sigma to change how much sharpening is applied.
OutlineOutlines the effect using the specified color and line width.
Film GrainApplies a film grain effect.