Rendering Effects
Effects can be rendered and exported to various formats. Open the render dialog from the main menu via File > Render... or by clicking in the toolbar.
Click Render to start rendering the effect. The rendering process can be influenced with the following options:
Option | Description |
---|---|
Resolution | The image resolution in pixels. Select |
Capture Rate | The rate at which the effect is recorded, in frames per seconds. |
Duration | Length of the effect in seconds. The duration can be estimated automatically using |
Delay | How long the effect is simulated before it is captured. |
Seed | Seed used for randomizing the particle simulation. Use |
Loop | Render the effect as a seamless loop. |
Seamless | Render the effect with seamless edges. This is useful for animations that are used as part of a tilemap, for example. |
Background | Enable/disable the background color. Turn this option off to render the effect in front of a transparent background. |
Image Effects | Enable/disable image effects. |
After the effect has been rendered, a preview of the final animation is shown on the left. Click Export to export the animation to the file specified under File Path. The following formats are supported:
Type | File Format | Description |
---|---|---|
Sprite Sheet | png, tga, bmp, jpeg | Renders the effect onto a sprite sheet. Texture Origin determines the corner where the first animation frame is placed. |
Image Sequence | png, tga, bmp, jpeg | Exports the effect as a series of individual image files. You can also customize how the filenames of the different frames are formatted: For example, specifying "image%03d.png" stores the frames as image000.png, image001.png and so on with leading zeros and padded to three digits. If you choose a filename without format specifiers, e.g. just "image.png", the images will be saved as "image0.png", "image1.png" and so on. |
Selected Frame | png, tga, bmp, jpeg | Exports the selected frame as an image file. |
Animated Image | gif, apng | Exports the effect as an animated image file. |
Video | ogv (Theora), webm (VP8), avi (Motion JPEG) | Exports the effect as a video. The Bitrate controls the data rate used for the video. |