Pixelpart 1.9.0
Godot Plugin
Loading...
Searching...
No Matches
Getting Started

This is the documentation of the Pixelpart plugin for the Godot game engine. Start by installing the plugin and use Pixelpart effects in your game. The plugin also offers an extensive scripting API to dynamically adjust effects with GDScript.

Requirements

Godot 4.3 or higher is required to use the Pixelpart plugin.

Platform Support

The plugin supports the following target platforms:

Platform Architectures Supported
Windows x64, x86_32 Yes
Linux x64, x86_32 Yes
macOS Universal Yes
iOS arm64 Yes
Android arm64, arm32, x64, x86_32 Yes
Web wasm32 Yes
Console No

Feature Support

The plugins supports the following features:

Feature Supported
2D effects Yes
3D effects Yes
Inputs Yes
Triggers Yes
Events Yes
Custom materials Yes