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Pixelpart 1.9.0
Unity Plugin
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This is the documentation of the Pixelpart plugin for the Unity game engine. Start by installing the plugin and use Pixelpart effects in your game. The plugin also offers an extensive scripting API to dynamically adjust effects from C# scripts.
Unity 2021.3 or higher is required to use the Pixelpart plugin.
The plugin supports the following platforms:
| Platform | Architectures | Supported |
|---|---|---|
| Windows | x64, x86_32 | Yes |
| Linux | x64, x86_32 | Yes |
| macOS | Universal | Yes |
| iOS | arm64 | Yes |
| Android | arm64, arm32, x64, x86_32 | Yes |
| Web | wasm32 | Yes |
| Console | No |
The plugin supports the following features:
| Feature | Supported |
|---|---|
| 2D effects | Yes |
| 3D effects | Yes |
| Inputs | Yes |
| Triggers | Yes |
| Events | Yes |
| Custom materials | Unlit materials only |