Pixelpart 1.9.3
GameMaker Plugin
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Getting Started

This is the documentation of the Pixelpart plugin for the GameMaker engine. Start by installing the plugin and use Pixelpart effects in your game. The plugin also offers an extensive scripting API to access effects with GML.

Requirements

GameMaker 2024 or higher is required to use the Pixelpart plugin.

Platform support

The plugin supports the following target platforms:

Target Architectures Supported
Windows x86_64 Yes
Linux x86_64 Yes
macOS arm64, x86_64 Yes
iOS arm64, simulator Yes
Android arm, arm64, x86_64 Yes
HTML5 wasm Yes
GX.games - No
Console - No

Feature support

The plugin supports the following features:

Feature Supported
2D effects Yes
3D effects No
Inputs Yes
Triggers Yes
Events Yes
Custom materials No