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Pixelpart 1.8.4
Unity Plugin
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Asset for a Pixelpart effect that is contained in a ppfx file. More...
Public Member Functions | |
| void | Load (string path) |
| Load effect from a ppfx file. | |
| IntPtr | LoadEffect () |
| Create internal representation of effect. | |
Public Attributes | |
| byte[] | Data = null |
| Effect data as byte array. | |
| PixelpartMaterialDescriptor[] | CustomMaterials = null |
| Information about custom materials if the effect contains any. | |
Asset for a Pixelpart effect that is contained in a ppfx file.
This class derives from ScriptableObject and stores the effect as a byte array.
| void Load | ( | string | path | ) |
Load effect from a ppfx file.
| path | File to import |
| IntPtr LoadEffect | ( | ) |
Create internal representation of effect.
Only call after Load.
| InvalidOperationException |