Pixelpart 1.9.0
Unity Plugin
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PixelpartStaticPropertyBool Class Reference

bool property affected by effect inputs. More...

Public Member Functions

 PixelpartStaticPropertyBool (IntPtr internalPropertyPtr)
 Construct PixelpartStaticPropertyBool.
 

Properties

bool Value [get]
 Value with effect inputs taken into account.
 
bool BaseValue [get, set]
 Value without effect inputs taken into account.
 

Detailed Description

bool property affected by effect inputs.

Scene objects of an effect like particle emitters and force fields have properties that do not change over time, but can be affected by effect inputs. Such properties are represented by one of the PixelpartStaticProperty classes.

Constructor & Destructor Documentation

◆ PixelpartStaticPropertyBool()

PixelpartStaticPropertyBool ( IntPtr internalPropertyPtr)

Construct PixelpartStaticPropertyBool.

Parameters
internalPropertyPtrInternal property pointer

The documentation for this class was generated from the following file: