Pixelpart 1.9.0
Unity Plugin
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PixelpartStaticPropertyFloat Class Reference

float property affected by effect inputs. More...

Public Member Functions

 PixelpartStaticPropertyFloat (IntPtr internalPropertyPtr)
 Construct PixelpartStaticPropertyFloat.
 

Properties

float Value [get]
 Value with effect inputs taken into account.
 
float BaseValue [get, set]
 Value without effect inputs taken into account.
 

Detailed Description

float property affected by effect inputs.

Scene objects of an effect like particle emitters and force fields have properties that do not change over time, but can be affected by effect inputs. Such properties are represented by one of the PixelpartStaticProperty classes.

Constructor & Destructor Documentation

◆ PixelpartStaticPropertyFloat()

PixelpartStaticPropertyFloat ( IntPtr internalPropertyPtr)

Construct PixelpartStaticPropertyFloat.

Parameters
internalPropertyPtrInternal property pointer

The documentation for this class was generated from the following file: