Pixelpart 1.9.0
Unity Plugin
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PixelpartStaticPropertyFloat3 Class Reference

Vector3 property affected by effect inputs. More...

Public Member Functions

 PixelpartStaticPropertyFloat3 (IntPtr internalPropertyPtr)
 Construct PixelpartStaticPropertyFloat3.
 

Properties

Vector3 Value [get]
 Value with effect inputs taken into account.
 
Vector3 BaseValue [get, set]
 Value without effect inputs taken into account.
 

Detailed Description

Vector3 property affected by effect inputs.

Scene objects of an effect like particle emitters and force fields have properties that do not change over time, but can be affected by effect inputs. Such properties are represented by one of the PixelpartStaticProperty classes.

Constructor & Destructor Documentation

◆ PixelpartStaticPropertyFloat3()

PixelpartStaticPropertyFloat3 ( IntPtr internalPropertyPtr)

Construct PixelpartStaticPropertyFloat3.

Parameters
internalPropertyPtrInternal property pointer

The documentation for this class was generated from the following file: