Pixelpart 1.8.2
Unity Plugin
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PixelpartForceField Class Reference

Node that interacts with particles in a given area by applying forces and changing the particles' velocity. More...

Inheritance diagram for PixelpartForceField:
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Public Member Functions

 PixelpartForceField (IntPtr effectRuntimePtr, uint id)
 Construct PixelpartForceField.
 
- Public Member Functions inherited from PixelpartNode
 PixelpartNode (IntPtr effectRuntimePtr, uint id)
 Construct PixelpartNode.
 

Properties

bool Infinite [get, set]
 Whether the force field has an infinite area of effect.
 
PixelpartAnimatedPropertyFloat Strength [get]
 How strongly particles are affected by the force field.
 
- Properties inherited from PixelpartNode
uint Id [get]
 ID of the node.
 
uint ParentId [get]
 ID of the node's parent.
 
string Name [get]
 Name of the node.
 
float LifetimeStart [get, set]
 Time in seconds until the node becomes active.
 
float LifetimeDuration [get, set]
 How long the node stays active in seconds.
 
bool Repeat [get, set]
 Wether the node repeats its behavior after its lifetime is over.
 
bool Active [get]
 Whether the node is active at the current point in time.
 
float LocalTime [get]
 Time fraction the node has been active for, in range 0.0 (0%) to 1.0 (100%).
 
PixelpartAnimatedPropertyFloat3 Position [get]
 Position of the node.
 
PixelpartAnimatedPropertyFloat3 Rotation [get]
 Rotation of the node in degrees.
 
PixelpartAnimatedPropertyFloat3 Scale [get]
 Size of the node.
 

Detailed Description

Node that interacts with particles in a given area by applying forces and changing the particles' velocity.

Force fields affect particles by attracting, repelling or accelerating them in some direction and can be used to model gravity, wind and other natural effects.

Constructor & Destructor Documentation

◆ PixelpartForceField()

PixelpartForceField ( IntPtr effectRuntimePtr,
uint id )

Construct PixelpartForceField.

Parameters
effectRuntimePtrEffect runtime
idNode ID

Property Documentation

◆ Strength

How strongly particles are affected by the force field.

Negative values reverse the force direction. Attraction fields then repel particles, for example.


The documentation for this class was generated from the following file: