Pixelpart 1.8.2
Unity Plugin
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PixelpartSpotLightSource Class Reference

Light source similar to a point light but emitted light is restricted to a cone shape. More...

Inheritance diagram for PixelpartSpotLightSource:
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Public Member Functions

 PixelpartSpotLightSource (IntPtr effectRuntimePtr, uint id)
 Construct PixelpartSpotLightSource.
 
- Public Member Functions inherited from PixelpartLightSource
 PixelpartLightSource (IntPtr effectRuntimePtr, uint id)
 Construct PixelpartLightSource.
 
- Public Member Functions inherited from PixelpartNode
 PixelpartNode (IntPtr effectRuntimePtr, uint id)
 Construct PixelpartNode.
 

Properties

PixelpartAnimatedPropertyFloat SpotAngle [get]
 Width of the light cone in degrees.
 
PixelpartAnimatedPropertyFloat SpotAngleAttenuation [get]
 How much the light looses intensity near the edge of the light cone.
 
- Properties inherited from PixelpartLightSource
PixelpartAnimatedPropertyFloat Attenuation [get]
 How quickly the light looses intensity on the way to its outer radius.
 
PixelpartAnimatedPropertyFloat4 Color [get]
 Color of the light emitted by the light source.
 
PixelpartAnimatedPropertyFloat Intensity [get]
 How strongly the light shines.
 
- Properties inherited from PixelpartNode
uint Id [get]
 ID of the node.
 
uint ParentId [get]
 ID of the node's parent.
 
string Name [get]
 Name of the node.
 
float LifetimeStart [get, set]
 Time in seconds until the node becomes active.
 
float LifetimeDuration [get, set]
 How long the node stays active in seconds.
 
bool Repeat [get, set]
 Wether the node repeats its behavior after its lifetime is over.
 
bool Active [get]
 Whether the node is active at the current point in time.
 
float LocalTime [get]
 Time fraction the node has been active for, in range 0.0 (0%) to 1.0 (100%).
 
PixelpartAnimatedPropertyFloat3 Position [get]
 Position of the node.
 
PixelpartAnimatedPropertyFloat3 Rotation [get]
 Rotation of the node in degrees.
 
PixelpartAnimatedPropertyFloat3 Scale [get]
 Size of the node.
 

Detailed Description

Light source similar to a point light but emitted light is restricted to a cone shape.

The direction is determined by the node's orientation property.

Constructor & Destructor Documentation

◆ PixelpartSpotLightSource()

PixelpartSpotLightSource ( IntPtr effectRuntimePtr,
uint id )

Construct PixelpartSpotLightSource.

Parameters
effectRuntimePtrEffect runtime
idNode ID

The documentation for this class was generated from the following file: