Colliders¶
Colliders are nodes particles collide with. When hitting a collider, particles bounce off its surface. You can add colliders using the object browser.
Note
Alternatively, hold Ctrl and left-click on the scene view. You can then set the new collider’s vertices with additional clicks.

Types¶
- Line collider
Line colliders combine several collision segments together and are defined by a set of points at the vertices of the line segments. They are only available for 2D effects.
- Plane collider
Collider consisting of a single line (2D) or plane (3D) particles collide with.
Properties¶
The following properties can be adjusted in the property window to change the behavior of a collider.
General¶
Property |
Description |
---|---|
Exclusion list |
List of particle types not affected by the collider. Add and remove particle types via the context menu (right-click). |
[Line collider] Vertices |
List of vertices that form the connected line segments of the collider. You can add and remove vertices using the context menu (right-click). |
Kill on contact |
Whether to kill particles on contact with the collider. |
Physics¶
Property |
Description |
---|---|
Bounce |
How strongly particles bounce off the collider after a collision. |
Friction |
How much particles are slowed down when sliding down the collider. |