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Pixelpart
Pixelpart
  • Getting Started
  • Scene Objects
    • Managing Objects
    • Scene
    • Particle Emitters
    • Particle Types
    • Force Fields
    • Colliders
    • Light Sources
  • Advanced Tools
    • Keyframe Animation
    • Motion Paths
    • Effect Inputs
    • Particle Materials
    • Image Effects
  • Rendering Effects
  • Game Engine Plugins
    • Plugin for Unity
    • Plugin for Godot 4
  • Third-Party Software
  • Terms of Use
  • Privacy Policy
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Scene Objects¶

  • Managing Objects
  • Scene
  • Particle Emitters
  • Particle Types
  • Force Fields
  • Colliders
  • Light Sources

In Pixelpart you can use five types of scene objects to change the appearance of your effects: Particle types, particle emitters, force fields, colliders and light sources. In this chapter, you will learn how to create and use those objects.

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Managing Objects
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